Monday, July 17, 2017

Esh bug explained

In my previous blog post, I mentioned that there is a bug on Esh's Aurunmilla stage 7.  The bug is that if you lose all of your lives, the game over screen does not play properly.

The reason for this is that the game over screen starts at picture number 23253, and Esh's mistakenly tells the laserdisc player to autostop once it reaches picture number 23247 which is before the game over section starts.

The incorrect autostop picture number, 23247, is stored as hex 0x5ACF at memory location $215E in the Esh ROM.

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