Showing posts with label mach 3. Show all posts
Showing posts with label mach 3. Show all posts
Tuesday, June 7, 2016
Wednesday, February 24, 2016
Dexter's MACH 3 status changed from "mostly working" to "fully working"
The new sound code change fixed it! Warren ran through five consecutive runs of MACH 3 using Dexter with no "DISC ERROR STAY PUT" error! I'm not going to claim that you will never ever see one of these errors ever again, but I think this kind of performance is way better than the original player ever achieved and should be awesome for any MACH 3 cabinet owner.
Made some more progress with MACH 3 audio and Dexter
So I looked at the sound code in Dexter and saw some places that may be contributing to the MACH 3 audio decoding problems. I've applied fixes. I was able to run through the whole disc this morning without errors. I figure if I can do that 5 times in a row, that will probably be "good enough."
Tuesday, February 23, 2016
MACH 3 audio decoding troubleshooting with Dexter (with video)
Me trying to improve Dexter's performance when used with MACH 3 hardware.
Summary of what the video covers:
- Powering up MACH 3 interface board
- Going over schematics to decide what to attach scope to
- Attaching scope to view audio and audio decoding
- Fixing bad RCA jack
- Getting MACH 3 audio decoder to throw an error inadvertently
- Playing MACH 3 disc all the way through on Dexter with no errors (proving that it does work 'perfectly' at least part of the time)
Summary of what the video covers:
- Powering up MACH 3 interface board
- Going over schematics to decide what to attach scope to
- Attaching scope to view audio and audio decoding
- Fixing bad RCA jack
- Getting MACH 3 audio decoder to throw an error inadvertently
- Playing MACH 3 disc all the way through on Dexter with no errors (proving that it does work 'perfectly' at least part of the time)
Saturday, February 20, 2016
Fixing Dexter's problems with MACH 3
More info than you ever wanted to know about why Dexter struggles to support MACH 3 and how I am fixing it.
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